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FA_MineFactory_beta_1  
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Presentation:
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The "FA_maps" and "VC_maps" serie is my way to show you the close affiliation with the maps created by Pterodon. 
My main objective is to stay as close as possible the original ones but "corrected" to have the nicest versions, 
free of bugs, for the best gameplay and immersion!
Despite nothing is really "new", the maps have been heavily edited!


The mission: 
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Several Vietcong units are operating in the surrounds of an abandoned temple at Ai Tu. 
We are suspecting that the Vietcong is using that temple as a mine factory. Destroy it!


Modes:
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Coop:
The "classic one" we all know, with...
-Addition of: extra weapons, grenades and bandages at the respawn!
-The weapons will disappear if you drop them on the ground but...
-Extra weapons will reappear on the map:
To use this feature, set the respawn time in the server "Mode settings".

Coop':
The "classic one" we all know but... 
-WITHOUT the extra weapons, grenades and bandages at the respawn!
-The weapons WON'T disappear if you drop them on the ground!
-Kills and Deaths are hidden by pressing the "TAB" key.

Discovery:
This "mode" is the Coop one but without the vc bots; ideal to "discover" the map, 
set tactics with your mates, take screenshots or...whatever! 
In this mode, don't use the whole team as the respawn method or avoid to die (NO respawn)!
-Addition of: extra weapons, grenades and bandages at the respawn!
-The weapons won't disappear if you drop them on the ground.


AVAILABLE in ALL modes:
-2 Ammoboxes at the respawning zone + 2 ammoboxes in the temple: ON/OFF
To use this feature, check or uncheck the "Show ammoboxes in levels" option in the server "Settings".


Map specifications:
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-Custom map: NO (made by Pterodon)
-Base: MineFactory/OldTemple (multiplayer), edited 
-US players: 8
-VC bots: 50
-Modes: Coop, Coop', Discovery
-Weather: day, foggy, sunny 
-Extra weapons: YES
-Ammoboxes: 4
-Skins by default: YES (original, with stripes) 
-Fps: good!


Map updates/corrections:
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-Lightmap, updated
-Sky light, tweaked
-Fog, tweaked
-Water collision, fixed
-Clipping objects, corrected
-Bushes light set with the environment, corrected
-Floating objects, corrected
-Sounds, added and tweaked
-Scene view distance decreased
-LODs distance increased
-And a "No Need to Jump" feature for a better gameplay!
-...


Note:
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-Nothing special.


Known "bugs":
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-You may still respawn at the "respawning points" of the Pterodon's version but it won't affect the gameplay.
-Sometimes, a big dark square appears in the sky but that visual bug is probably due to the latest drivers of 
the Graphics Cards. I can't fix that.


Thanks:
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A big THANK YOU to all "my" beta testers and friends for their help and patience; as well as...
PTERODON for the creation of this still great game, named: VIETCONG!  :)


HAVE FUN!!!  :)




Date of release: 31/12/12 > 01/01/13


Intruder.






